Sprint 48 hackathon
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Under Indonesia’s G20 Presidency, Bank Indonesia (BI), together with the Bank for International Settlements Innovation Hub (BISIH), is launching a G20 TechSprint to solicit innovative global technological solutions to catalyse developments in wholesale and retail Central Bank Digital Currencies (CBDCs).
This is the third edition of the G20 TechSprint, an annual longform hackathon organised under the banner of the G20 to seek out best-in-class technological innovations aimed at addressing high priority areas of interest amongst the global
community.
The G20 TechSprint 2022 challenges the international community of innovators, entrepreneurs, start-uppers, changemakers, creators, developers, data scientists, designers, digital marketing and communication experts who are passionate about creating extraordinary impact by solving one of three operational problems in the field of CBDCs.
On 12 July 2022, as part of the Indonesia Digital Economy and Finance Festival (FEKDI) held in Bali ahead of the G20 meeting of finance ministers and central bank governors, shortlisted teams will demonstrate their in-development solutions to national authorities and invited experts at a specially convened Midpoint Event. Teams will also participate in a CBDC Masterclass to glean practical insights into some of the CBDC experiments underway at the BIS Innovation Hub.
Problem Statements
Under Indonesia’s G20 Presidency, Bank Indonesia (BI), together with the Bank for International Settlements Innovation Hub (BISIH), is launching a G20 TechSprint to solicit innovative global technological solutions to catalyse developments in wholesale and retail Central Bank Digital Currencies (CBDCs).
This is the third edition of the G20 TechSprint, an annual longform hackathon organised under the banner of the G20 to seek out best-in-class technological innovations aimed at addressing high priority areas of interest amongst the global
community.
The G20 TechSprint 2022 challenges the international community of innovators, entrepreneurs, start-uppers, changemakers, creators, developers, data scientists, designers, digital marketing and communication experts who are passionate about creating extraordinary impact by solving one of three operational problems in the field of CBDCs.
On 12 July 2022, as part of the Indonesia Digital Economy and Finance Festival (FEKDI) held in Bali ahead of the G20 meeting of finance ministers and central bank governors, shortlisted teams will demonstrate their in-development solutions to national authorities and invited experts at a specially convened Midpoint Event. Teams will also participate in a CBDC Masterclass to glean practical insights into some of the CBDC experiments underway at the BIS Innovation Hub.
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AWARDS
Are you in it to win it?
On 12 July 2022, as part of the Indonesia Digital Economy and Finance Festival (FEKDI) held in Bali ahead of the G20 meeting of finance ministers and central bank governors, shortlisted teams will demonstrate their in-development solutions to nationa
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Under Indonesia’s G20 Presidency, Bank Indonesia (BI), together with the Bank for International Settlements Innov
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Under Indonesia’s G20 Presidency, Bank Indonesia (BI), together with the Bank for International Settlements Innov
Eligibility
- The competition is targeted at Firms or Teams from all countries and jurisdictions interested in solving CBDC challenges posed in the problem statements and have a good track record of developing scalable technology solutions.
- The competition is open to all participants who meet all of the following criteria:
- Fully complete the registration and proposal submission process by the stated deadline within the framework of the G20 TechSprint 2022's three Problem Statements; and
- Are not an employee of the organising organisations (Bank for International Settlements and Bank Indonesia), or any of its subsidiaries, or an immediate family member of any such employee.
- Team leaders must fully register their teams and submit their proposal(s) to one or more problem statements by the close of the registration period. Teams are encouraged to register early. Registrations to specific problem statements may close once the application cap on that problem statement is reached. Participation is free of charge.
- Each participant can only join one Team. Each team (typically comprising 3 to 8 participants) can submit one proposal for each problem statement. Teams are allowed to apply for more than one problem statement, but they can only be shortlisted for one problem statement.
- All participants must agree to the terms and conditions of the G20 TechSprint 2022 and the Technology Provider's platform usage conditions (AFIN APIX) before they can submit their registration.
- Teams will retain the title, rights of ownership, or intellectual property rights of any kind regarding the solutions and any related information submitted or developed on the platform in response to the problem statements.
- Final submissions from all shortlisted teams will need to be made available to the judging panel via the Technology Provider's hackathon platform. Teams declare and guarantee that:
- they have all necessary authorisations, permissions, licenses, and agreements to participate in the G20 TechSprint and for all material uploaded to, or developed on the platform;
- their participation in the G20 TechSprint and their submission of solutions comply with all applicable laws, rules, and regulations.
- If the judging panel selects one of the team's solutions as a winning solution, the team agrees to present the solution in a manner and format agreed with the organisers.
- By registering for the TechSprint and accepting the terms and conditions, Teams' agree to grant Bank Indonesia, the BIS, and/or the appointed Technology Partner the right to use, distribute to the public, and publicly display the Projects submitted during the Event for the purposes set forth in the G20 TechSprint Terms and Conditions, including the right to publish the Projects on the site and/or on other communication, analogue, digital and paper channels.
- The Hackathon will operate in English. All materials and communications submitted in connection with the Hackathon must be in English.
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